Anticipation levels have been ramping up nicely over the past few weeks ahead of next month’s release of the upcoming action role-playing video game Cyber Punk 2077.
This week the game’s developers, CD Projekt Red, (Witcher 3), released an official video detailing the different types of vehicles you can drive whilst playing the game.
The game is being marketed in a very deliberate style, similar to the way Rockstar market Grand Theft Auto and Red Dead Redemption games, releasing a slow bleed of official trailers focused on a particular aspect of the game itself.
The video below, entitled ‘Ride Of The Dark Future’ showcases three different classes of vehicles; Economy, Executive, Heavy Duty, Sports, Hypercars and what looks like a retro classic class of cars.
Cyber Punk 2077 is scheduled for release on November 19th.
Who would have imagined that playing as a man-eating shark, devouring literally everything in its path, was the Coronovirus lockdown therapy you needed.
Here’s over an hour of gameplay of the action role-playing game developed by Tripwire Interactive and currently available on PC, PS4 and Xbox One. It’s a story of pure revenge as you control a young female bull shark who must grow and survive in the dangerous waters of the Bayou so that one day she can take revenge on the ruthless fisherman who killed her mother.
The game also has factual narration interjections from none other than Morty’s dad, (from Rik & Morty), Chris Parnell.
Rejoice Sony fanboys, as your endless nights of enduring the continual whirring sound of an overheated PS4 fan are almost over.
Sony this week officially announced that the new PS5 will be released at the end of next year and it will feature a whole range of new gubbins, including dramatic alterations to the controller(s). Below is the full press release published by President and CEO of Sony Jim Ryan:
Since we originally unveiled our next-generation console in April, we know that there’s been a lot of excitement and interest in hearing more about what the future of games will bring. Today I’m proud to share that our next-generation console will be called PlayStation 5, and we’ll be launching in time for Holiday 2020.
These updates may not be a huge surprise, but we wanted to confirm them for our PlayStation fans, as we start to reveal additional details about our vision for the next generation. WIRED magazine covered these updates and more in a story that posted this morning.
The “more” refers to something I’m quite excited about – a preview of the new controller that will ship with PlayStation 5. One of our goals with the next generation is to deepen the feeling of immersion when you play games, and we had the opportunity with our new controller to reimagine how the sense of touch can add to that immersion.
To that end, there are two key innovations with the PlayStation 5’s new controller. First, we’re adopting haptic feedback to replace the “rumble” technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.
The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2). Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions. Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal.
While there’s much more to share about PlayStation 5 in the year ahead, we have plenty of blockbuster experiences coming your way on PS4, including Death Stranding, The Last of Us Part II, and Ghost of Tsushima. I’d like to thank all PlayStation fans for continuing the journey with us, as we embark on the future of games.
Finally we have a full official trailer for the hotly anticipated action-adventure game The Last Of Us Part 2 and it doesn’t disappoint.
Fans of the Naughty Dog sequel, to one the best selling games of all time, have been wringing their hands in fevered expectancy for nearly three years and now they have a trailer to pour over.
The first game, released in 2013 had players control the main character Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States.Part 2 is set five years after the original, where players control an older Ellie, who comes into conflict with a mysterious cult in a post-apocalyptic United States.
There will no doubt be the expected Naughty Dog twists and turns with a collection of jaw-dropping main sequences and judging from the trailer it’s beauty might also melt your eyes.
The Last Of Us Part 2 is scheduled for release on the PS4 on February 21st, 2020.
In the late 90s I wore out my PC keyboard from overplaying the much-loved stealth orientated game Commandos: Behind Enemy Lines.
I was obsessed with the game and went on to play subsequent sequels of the franchise but always found myself returning to the original. There was something about it’s isometric viewpoint and its heavy reliance on tactics which gave me chills.
Now, more than 20 years later, it appears we have a suitable replacement in the form of a new game called Partisans 1941. The game is developed by Russian studio Alter Games and instead of playing a collection of special soldiers you will assume the role of a group of partisans fighting behind enemy lines.
As the eight minute demo below details the game shares a lot in common with Commandos. No word yet on a release date but my keyboard is prepped and ready to take an absolute pounding.
Personally speaking I think Rockstar’s latest open world game Red Dead Redemption 2 is sublime and a shining example of how games are overtaking movies and TV as a form of immersive storytelling.
Yes I have questioned why I’ve spent time stacking virtual bales of hay or lifting virtual sacks of grain or rooting through a virtual chest of drawers for a virtual tin of hair pomade, but the detail, story and level of immersion has me utterly fixated.
That being said there are problems in Red Dead 2 and who better to highlight these than Kotaku’s very own sardonic Tim Rogers. Just let this man review every game from now on.
Game developer Bethesda are releasing their latest entry in the Fallout gaming franchise next month, but tech website Gamespot managed to record 50 minutes of their early Fallout 76 experience and were kind enough to share it with the world.
The game looks fantastic and in our personal opinion any fears we may have had about the franchise losing it’s allure, now multiplayer has been introduced, dissipated.
Although this title and it’s fresh direction still seems to divide opinion among fans.
Rockstar Games released the second, and what might be the last, gameplay video of their forthcoming title Red Dead Redemption 2 yesterday and gaming fans were not left disappointed.
The four minute video revealed more details about the various activities a player can do, raning from large scale bank and train robberries to playing poker and fishing.
It’s the sheer scale of pursuits and undertakings which looks to set Red Dead 2 aside from the rest, making it one of the most ambitious open world games from Rockstar yet.
Here’s 48 glorious minutes of gameplay footage of the forthcoming, highly anticipated, RPG game Cyberpunk 2077.
The game has been developed and published CD Projekt, the company responsible for the hugely successful Witcher game series, and is adapted from the popular tabletop board game Cyberpunk 2020.
Cyberpunk 2077 features a massive, sprawling open world dystopian setting known as Night City, an American megacity located in the Free State of California, where your main character will explore, on foot or in a vehicle interacting with his/her surroundings over six different regions. The game has you play as a customisable mercenary, meaning you can upgrade your limbs with technology, who will navigate through the city’s underworld.
Last night, live on YouTube the new Battlefield game trailer was revealed and like everything nowadays there soon followed much foaming at the mouth and spitting of rage.
A certain section of gamers and fans of the series went apocalyptic over the use of a female character in the trailer, raging at the developers for being ‘historically inaccurate’ with the new content, because it featured a woman.
Last night, live on YouTube the new Battlefield game trailer was revealed and like everything nowadays there soon followed much foaming at the mouth and spitting of rage.
A certain section of gamers and fans of the series went apocalyptic over the use of a female character in the trailer, raging at the developers for being ‘historically inaccurate’ with the new content, because it featured a woman.
It didn’t matter that tanks careered through buildings, trucks were dropping out of the sky, planes were crashing all around whilst soldiers, complete with facepaint, biker jackets, mohawk hair and metal prosthetic hands were jumping through top floor windows unscathed. No, these excessive, disproportionate details were fine, it was the inclusion of a female character which shat all over every aspect of the ‘historical accuracy’ this game was selling.
Hasn't this Battlefield V discourse happened at least twice before?
Were there fewer women on the battlefield in WW2, in general? Yes.
Were there any snipers named ASS_BANDIT_69 who jumped into a tank, got blown up, and came back to life to do it again? No.
It’s a fucking video game with over-the-top action which is engineered to excite and entertain the player and the only true way this can be achieved is when reality is detached. Unsurpisingly the trailer took a beating on social media with bro-gamers using the hashtags #genderfield and #notmybattlefield.
Fans, who weren’t gagging on their toxic masculinity, were delighted to learn that the new Battlefield game won’t have a pay to win system or premium pass, meaning loot boxes won’t feature and once you buy the game any additional content will be free. Personally we can’t wait to see more.
#BattlefieldV: ✅No Premium ✅Campaign ✅Co-op ✅Grand Operations ✅No bullet spread ✅Deep character and vehicle customization ✅Robust "Tides of War" Live Service ✅Women
If the last thing breaks the game for you, rethink your life priorities.